A carved oak war table in a candlelit hall: an unrolled map of the realm weighted with wax seals, pewter markers standing on the provinces, a fire burning low in the hearth behind

Realms in Embers

A compact, narrative 4X war chronicle for the browser: choose a lord, read every cause, outlast rival ambitions, and leave with the story of the realm.

  • Every number explains itself.
  • Every game ends.
  • Free, no account, no tracking, and after the first visit it works offline.

Play free in your browser

Twelve lords

Painted, tempered, and opinionated, in three creeds. Each carries a legacy that shapes their rule and a signature order that is theirs alone, and the AI genuinely plays every temperament it is given.

Five endings

Conquest, dominion, a golden age, the Legend of the rekindled throne, or the judgment of the Chronicle when the page runs out. Late wars finish in thrones, not timeouts.

Three ways to war

Online with end-to-end-encrypted invite links: the relay stores ciphertext and cannot read a single move. Hotseat, several mortals on one device. Or courier: war by letters, the chronicle file carried between turns.

Osperan the chronicler: the ghost of an old scholar in spectacles, embers glowing behind his ribs, writing in a great ledger by a single candle
Osperan, chronicler of the Embermark. Dead, punctual, and the voice of every rule in the book.